Discovery US Non-RP
Would you like to react to this message? Create an account in a few clicks or log in to continue.

No longer relevant.

2 posters

Go down

No longer relevant. Empty No longer relevant.

Post  Spectre Sat Nov 14, 2015 12:35 am

No longer relevant.


Last edited by Spectre on Fri Nov 20, 2015 7:41 pm; edited 6 times in total (Reason for editing : No longer relevant.)

Spectre

Posts : 34
Join date : 2015-09-16

Back to top Go down

No longer relevant. Empty SC Mod

Post  Legacy6141 Sat Nov 14, 2015 12:57 pm

Honestly, I think by the time they are allowing Star Citizen mods, everyone will be moving into SC. I do not see leaving FL for SC as some found of betrayal. SC is FL on steroids. Just as folks left Wing Commander behind for FL, folks will gradually move to SC. @Spectre. I would recommend you start pricing the SC Mod so you will be in the forefront. Everybody is still holding onto FL. mostly because of equipment limitations. I predict that most folks will transition their equipment with in the next 2 years and will be looking to jump right in.

Within the next 2 weeks, SC is coming out with the "baby persistent universe." So basically they are opening out a small area of the game so we a fly around and start acting like freelancers (trading, missions, FPS, exploration, etc.). Just as a point of interest, the area in the baby PU is so vast that flying, at full power, from one end to the other will take 6 hours real time. Well that is my recommendation for what it is worth. Wink
Legacy6141
Legacy6141

Posts : 85
Join date : 2015-08-08
Age : 73
Location : Badlands

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum